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Autodesk Maya

I have been working with Autodesk Maya for a few years now. I am very confident working in the program and am able to produce high-quality work within it.

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Autodesk Mudbox

I have been working with Autodesk Mudbox since 2016. I am very confident working with it and have produced high-quality pieces of work with it.

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MYKONOS

I have worked with Substance Painter since 2017. I am very confident working in the program and use it to texture the models I have created using Maya.

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ZBrush

ZBrush is the newest software I have been using. I am still in the process of learning it but aim to get the same standard if not better results in my work when using it.

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Adobe Photoshop

I have worked in Adobe Photoshop since 2014. It is one of the programmes I feel the most comfortable working in and I have been able to produce good pieces of work using it.

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Adobe Premiere Pro

I have good experience in Adobe Premiere Pro. It is a software I have used regularly and I know how to use it well. I will continue to work on my skills within the program.

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